Potential negative aspects
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Virtual reality technology can be intricate and prone to technical issues. Equipment malfunctions or software glitches can frustrate both students and teachers, disrupting the learning process and causing delays in the curriculum. VR headsets might require recharging after a short period of time, and also regular updates.
The use of virtual reality technology can also cause some side effects. Extended use of VR equipment may cause eye strain, headaches, and motion sickness. Students who wear glasses might also find the headset a bit uncomfortable. Additionally, students with certain medical conditions or disabilities may not be able to use VR safely, resulting in unequal access to learning resources.
As virtual reality is still an emerging technology, the content available for educational purposes remains limited. This scarcity can restrict the diversity of learning experiences and the subjects that can be effectively taught through VR. Educators must design pedagogical tasks or scenarios since most applications are designed for entertainment purposes.
Implementing virtual reality in education requires specialized training for educators. Without adequate preparation, teachers may find it difficult to integrate VR into their lessons, potentially leading to lower educational outcomes and increased frustration among both teachers and students. Moreover, educators need to ensure there is sufficient space for students to try virtual reality.